Using the photorealistic rendering capabilities of Adobe Photoshop 4.0,
step by step I sampled the colors and with delicate airbrush work I corrected
the cracks on the surface of the animal's body. Using bluring effect I managed
to remove smaller damage. Playing with contrast, saturation and different
image properties allowed me to achieve the effect as close to the original
as possible.
Since the floor layer of the object had most damage, instead of correcting
it, I have decided to clone the existant parts and to fill the damaged areas
with it. I had to bare in mind to select different sources from all around
the picture, to avoid the repetitions and unpleasant artifficial look it
might give. |